Page MenuHome

emilian huminiuc (emilian)
User

Projects

User does not belong to any projects.

User Details

User Since
Oct 3 2004, 11:53 AM (957 w, 5 d)

Recent Activity

Dec 27 2019

Mikhail Rodionov (MARodionov) awarded T69985: Area Light Soft Shadows displayed in viewport but Viewport render image/animation shows hard shadow with eevee a Love token.
Dec 27 2019, 10:54 AM · EEVEE & Viewport, BF Blender

Sep 22 2019

emilian huminiuc (emilian) added a comment to T69985: Area Light Soft Shadows displayed in viewport but Viewport render image/animation shows hard shadow with eevee.

Looking at this further, it seems to also affect point and spot lights too.
Sunlight is not affected.

Sep 22 2019, 10:29 AM · EEVEE & Viewport, BF Blender

Sep 17 2019

emilian huminiuc (emilian) created T69985: Area Light Soft Shadows displayed in viewport but Viewport render image/animation shows hard shadow with eevee.
Sep 17 2019, 3:43 PM · EEVEE & Viewport, BF Blender

Jan 20 2016

emilian huminiuc (emilian) added a comment to T47216: GLSL Shading in viewport: Lights [with shadowmaps] on turned off layers are not ignored by the shader generator, resulting in a shader that fails compilation.

Please ignore the difference in the material preview box, it is caused by different texture blending settings between the two shots, and is unrelated to the bug.

Jan 20 2016, 5:29 PM · BF Blender
emilian huminiuc (emilian) created T47216: GLSL Shading in viewport: Lights [with shadowmaps] on turned off layers are not ignored by the shader generator, resulting in a shader that fails compilation.
Jan 20 2016, 5:25 PM · BF Blender

Jul 21 2015

emilian huminiuc (emilian) added a comment to T45477: Edge select broken in shaded display modes with Mirror or Array modifier and "adjust edit cage to modifier result" enabled..

Thanks.

Jul 21 2015, 10:28 AM · BF Blender

Jul 19 2015

emilian huminiuc (emilian) added a comment to T45477: Edge select broken in shaded display modes with Mirror or Array modifier and "adjust edit cage to modifier result" enabled..

Thanks for confirming and sorry about not attaching a .blend. I thought since it could be easily reproduced with modifiers on the default cube that wasn't necessary.

Jul 19 2015, 12:59 AM · BF Blender

Jul 18 2015

emilian huminiuc (emilian) added a comment to T45477: Edge select broken in shaded display modes with Mirror or Array modifier and "adjust edit cage to modifier result" enabled..

Sorry, forgot to mention:
this with blender built from git at commit: 3e83a0d92df
On linux 4.1.2 with nvidia-drivers 352.21 on a GTX 760.

Jul 18 2015, 3:19 PM · BF Blender
emilian huminiuc (emilian) created T45477: Edge select broken in shaded display modes with Mirror or Array modifier and "adjust edit cage to modifier result" enabled..
Jul 18 2015, 3:14 PM · BF Blender

Jul 1 2015

emilian huminiuc (emilian) added a comment to rB45b221834184: User Prefs for NDOF dead-zone.

Hi, this breaks blenderplayer compilation:

Jul 1 2015, 9:10 AM

May 15 2015

emilian huminiuc (emilian) added a comment to T44714: crashing to desktop when switching to node editor..

@Bastien Montagne (mont29) Thanks, that was it, seems to not crash anymore.

May 15 2015, 8:22 PM · BF Blender
emilian huminiuc (emilian) added a comment to T44714: crashing to desktop when switching to node editor..

I have experienced similar behaviour since a couple of days on one particular file, and it seems to go back to at least rB8478c71a7b8f. (will try further back over the weekend).

May 15 2015, 7:27 PM · BF Blender

Apr 7 2015

emilian huminiuc (emilian) added a comment to T44278: Sticky Keys: TabKey cannot be used to enter editmode.

Hmm, now "loop cut and slide" (ctrl+r) is kinda broken.

Apr 7 2015, 1:02 PM · User Interface, BF Blender

Apr 6 2015

emilian huminiuc (emilian) added a comment to T44278: Sticky Keys: TabKey cannot be used to enter editmode.

Just a follow-up on the later report on T44275.

Apr 6 2015, 9:53 PM · User Interface, BF Blender

Apr 5 2015

emilian huminiuc (emilian) added a comment to T44275: Using "Ctrl" to acquire snap target and left-click to confirm is broken since the sticky-keys commit.

Sorry, I forgot to mention that I had already tried reset to factory and it didn't help.

Apr 5 2015, 10:48 PM · User Interface, BF Blender
emilian huminiuc (emilian) added a comment to T44275: Using "Ctrl" to acquire snap target and left-click to confirm is broken since the sticky-keys commit.

Thanks, That's fixed.

Apr 5 2015, 10:26 PM · User Interface, BF Blender
emilian huminiuc (emilian) created T44275: Using "Ctrl" to acquire snap target and left-click to confirm is broken since the sticky-keys commit.
Apr 5 2015, 5:52 PM · User Interface, BF Blender

Dec 5 2014

emilian huminiuc (emilian) added a comment to T42807: Blender Game renderer Variance Shadow Maps (VSMs) broken..

Confirm, looks ok.

Dec 5 2014, 4:14 PM · Game Engine
emilian huminiuc (emilian) created T42807: Blender Game renderer Variance Shadow Maps (VSMs) broken..
Dec 5 2014, 3:24 PM · Game Engine

Oct 7 2014

emilian huminiuc (emilian) created T42137: Keymap editing is broken.
Oct 7 2014, 7:51 PM · BF Blender

Jul 13 2014

emilian huminiuc (emilian) added a comment to T40543: DupliVert/Face duplication master Render Only.

This now breaks display of 'dupliframes' with 'render-only', since there the "dupliframes" is enabled on the child object (the one you actually want to be displayed).

Jul 13 2014, 11:38 PM · BF Blender