User Details
- User Since
- Dec 3 2020, 2:50 AM (114 w, 1 d)
Dec 23 2020
Dec 5 2020
Thank you again, Blender is such a great asset (even with the bug), and you guys do amazing work here.
Thank you, it works! ...not as intended I'm assuming, but that did the trick.
Dec 4 2020
Thank you for looking into this. After applying your suggestions I did see that it did in fact bake in 2.91.0, just nearly black. I can get some color and clarity by changing some lighting settings such as the Background strength to 500 in the World tab or adjusting the Exposure in the Render tab, still unfortunately with unusable results.
I just tried baking a beveled edge and textured cube to another cube in 2.91.0 using the same set up process I use in 2.83.0, this is not baking at all.
Dec 3 2020
I've experienced this issue, unchecking the Denoising option in the View Layer Properties tab was the fix for me.
Thank you for your quick reply!
Yes your file works as it should in 2.83.0 and up, I can recreate this type of minimal baking as well and all is good. I think the issue must be in the baking of selected objects with textures to active object texture or I my process is set up incorrectly and my files work accidently?
I apologize for the file size but it is the smallest file I have with baking.
