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Ignacio Borderes (ignacio.borderes)
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User Since
Nov 23 2021, 4:47 PM (63 w, 2 d)

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Nov 23 2021

Ignacio Borderes (ignacio.borderes) added a comment to T77868: Remesh Voxel Size can be much to small by default (leading to crashes). 'Edit Voxel Size' operator can have wrong range.

I accidentally wrote a negative value on that modifier and it crashed, I reproduced the steps with the modifier disabled on viewport and I realized that any value below 0.0001 mm, including negatives, go to the minimum of 0.0001 mm voxel size. This could still happen with a logaritmic slider (I never use the slider), there might be a better "fool proof" way of implementing this. Ideally I would love an advanced configuration option, where I could set default, minimum or maximum values for modifiers, that would be very useful.

Nov 23 2021, 5:30 PM · Sculpt, Paint & Texture, Modifiers, Modeling, BF Blender