Page MenuHome

Arnold Smith (imagenor)
User

Projects

User does not belong to any projects.

User Details

User Since
Apr 17 2019, 3:28 AM (199 w, 2 d)

Recent Activity

Jun 3 2021

Arnold Smith (imagenor) added a comment to T83791: Blender crash on iMac Pro with Big Sur.

Tor thank you for your comment on locally-compiled Blender. I might try that one of these days!

Jun 3 2021, 11:18 PM · Platform: macOS, BF Blender
Arnold Smith (imagenor) added a comment to T83791: Blender crash on iMac Pro with Big Sur.

Chad> Is this bug still present in 2.83 LTS using Big Sur 11.4? Im getting crashes in 2.93 that I don't get in 2.83, and that's with Bug Sur 11.3 (no way Im upgrading at this point...)

Jun 3 2021, 11:17 PM · Platform: macOS, BF Blender

Jun 1 2021

Arnold Smith (imagenor) added a comment to T83791: Blender crash on iMac Pro with Big Sur.

I'm now running Mac OS 11.4. And the news is still bad. The AMD graphics driver bug that was fixed in 11.3, and unfixed once again in 11.3.1, is still unfixed in 11.4. (So if you don't have other reasons to update your OS, use Blender a lot, and are still running 11.3, I'd suggest staying there. I wish I could downgrade, but one can no longer download the 11.3 installer from Apple as far as I know).

Jun 1 2021, 2:18 AM · Platform: macOS, BF Blender

May 18 2021

Arnold Smith (imagenor) added a comment to T83791: Blender crash on iMac Pro with Big Sur.

Apple automatically gets crash logs (probably many thousands per day of course). I think it's probably a waste of time for any of us except an official Blender developer to report this bug to Apple—someone who could likely point to exactly what the problem is. I for example couldn't really add anything to a report that isn't already clear from the crash logs.

May 18 2021, 3:53 AM · Platform: macOS, BF Blender

May 5 2021

Arnold Smith (imagenor) added a comment to T83791: Blender crash on iMac Pro with Big Sur.

I have had very frequent crashes with Blender 2.91/2.92 on an iMac 27" with AMD Radeon graphics card, running Big Sur, to the point that 2.92 was for me unusable. The crash appeara to be several levels down in the AMD graphics driver (com.apple.AMDRadeonX4000GLDriver)—usually a divide-by-zero exception. So I went back to using Blender 2.83.12, which did not trigger the crashes. And then I was delighted when Mac OS 11.3 came out a week ago, because the driver bug seemed to have been fixed, and Blender 2.92 worked fine again. However today (May 4) I downloaded and installed the Mac OS 11.3.1 update (which fixes a Mac OS security issue), and the same driver bug is back!! Blender 2.92 crashed immediately once again. So I suspect, as usual, that Apple's software quality control is at fault, and they rushed out this update without some of the recent bug fixes that were included in 11.3. With luck there will soon be an 11.3.2 update that pulls all the bug fixes together. Of course a Blender workaround must be possible, because 2.83.12 works. And also by the way I don't get these crashes with my laptop that's still running Mac OS Mojave, with either 2.92 or 2.83.12.

May 5 2021, 4:56 AM · Platform: macOS, BF Blender

Jan 5 2021

Arnold Smith (imagenor) added a comment to T84425: documentation typo (2.92 manual).

The following sentence appears on page Rendering » Shader Nodes » Introduction: "This method can us to for seeing painted textures while texture painting." (It's hard to understand what was intended)

Jan 5 2021, 7:08 PM · Documentation
Arnold Smith (imagenor) created T84425: documentation typo (2.92 manual).
Jan 5 2021, 6:31 PM · Documentation

Apr 17 2019

Arnold Smith (imagenor) added a comment to T63673: trivial bug in Blender 2.8 API doc for math.utils.

(I'm not a real developer — just noticed this documentation bug and wanted to flag it)

Apr 17 2019, 3:40 AM · Documentation
Arnold Smith (imagenor) created T63673: trivial bug in Blender 2.8 API doc for math.utils.
Apr 17 2019, 3:37 AM · Documentation