User Details
- User Since
- Apr 12 2013, 3:46 PM (513 w, 12 m)
Nov 3 2022
Apr 23 2021
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Jan 6 2020
Nov 3 2019
Aug 6 2019
Apr 28 2019
Nov 8 2018
Sep 20 2018
Nov 10 2017
Nov 9 2017
Aug 14 2017
If i use a mesh with an emissive i still have weird lines everywhere that doesn't appear with Blender render:
Aug 13 2017
Aug 10 2017
Thank you for the clarification. And yes if I set the image to Raw i see it displayed linearly but when i save it it's converted in sRGB i don't know why. Also if I bake in Raw and switch the color space and go back to raw it's displayed like the sRGB version.
Jun 30 2017
Apr 5 2017
Feb 23 2017
Jan 30 2017
Oct 26 2016
Jun 16 2016
Apr 30 2016
Feb 27 2016
It's solved i can bake in the 2.77 rc1.
Feb 22 2016
When i use the OPENGL32.dll Blender doesn't launch.
I use Blender 2.77 testbuild 2 and i have also tried the latest build on build bot and it crashes too.
I have tested on my computer on Windows and unplugged my GTX 570 to put the HD 5770 and it crashes too. I use the CPU baking i don't use OpenCL.
Feb 21 2016
Feb 18 2016
Jun 28 2015
Apr 3 2015
Yes it works fine in the latest build.
Jan 6 2015
With the Add mode it's another problem, we can use multiple motion input, but the mouse movement actuator glitch, the forward face change when i use it to rotate the object.

