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MartinR (mares)
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User Since
Dec 12 2018, 5:58 PM (217 w, 1 d)

Recent Activity

Dec 29 2020

MartinR (mares) added a comment to T79648: stack_overflow exception while rendering with viewport render on.

I have the same issue here.
Cannot render anything on CUDA since I switched from Windows-7 to Windows-10 a few days ago.

Dec 29 2020, 12:09 AM · Render & Cycles, BF Blender

Dec 14 2018

MartinR (mares) added a comment to T59224: Blender 2.8 Crashes when adding a circle on edit mode.

Seems to be fixed in the latest build.

Dec 14 2018, 12:15 AM · BF Blender

Dec 13 2018

MartinR (mares) added a comment to T59209: While rendering animation, physics simulations are not applied in render..

Maybe this helps:
I had a similar issue a few weeks ago, and somebody on blenderexchange gave me the hint: You need to Bake the physics before starting the render. Otherwise it will not show in render.
Have you baked the physics?

Dec 13 2018, 1:08 PM · BF Blender, Physics, Animation & Rigging

Dec 12 2018

MartinR (mares) added a comment to T59224: Blender 2.8 Crashes when adding a circle on edit mode.

I can confirm that the bug is still there, with the latest downloadable Win64 build as of Dec.12th (hash: 16fc62e15f0)

Dec 12 2018, 8:06 PM · BF Blender