User Details
User Details
- User Since
- Feb 17 2014, 4:36 PM (469 w, 2 d)
Feb 18 2014
Feb 18 2014
nik yo (nik_yo) added a comment to T38684: build failed on mac OS X 10.9.1 (deployment target 10.9).
- for deployment target 10.6 (as is), it builds fine
nik yo (nik_yo) added a comment to T38684: build failed on mac OS X 10.9.1 (deployment target 10.9).
yes, I switched to 10.9 -default 10.6 as you say. I wanna try things out for 10.9 -OpenGL 4.0 shaders finally supported- but haven't checked Blender's codebase yet and what's actually there.
Feb 17 2014
Feb 17 2014
nik yo (nik_yo) added a comment to T38684: build failed on mac OS X 10.9.1 (deployment target 10.9).
Build target extern_ceres
nik yo (nik_yo) added a comment to T38684: build failed on mac OS X 10.9.1 (deployment target 10.9).
build with cmake targetting OS X 10.9 fails
"Found unordered_map/set in std::tr1 namespace"
nik yo (nik_yo) added a comment to T38684: build failed on mac OS X 10.9.1 (deployment target 10.9).
please close it. starting fresh w/ the cuda 5.5 update
nik yo (nik_yo) added a comment to T38683: build failure deployment on os x 10.8 .
good job, super fast feedback!
nik yo (nik_yo) raised the priority of T38684: build failed on mac OS X 10.9.1 (deployment target 10.9) from to 90.
