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Ryan (rcorre)
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User Since
Jan 5 2019, 8:24 PM (213 w, 5 d)

Recent Activity

Jan 13 2021

Ryan (rcorre) added a comment to T84636: Online Manual shortcut does not work in popup menus.

It still reproes with factory settings. I don't see anything related in the output of blender --debug-all --verbose.
It actually seems to be the case with any context window shown in the main viewport (e.g. W -> Subdivide -> Right Click -> Online Manual does nothing).
I can open the online manual in other places, e.g. Object Properties -> Location X -> Right Click -> Online Manual opens up https://docs.blender.org/manual/en/2.91/scene_layout/object/properties/transforms.html#bpy-types-object-location in my browser.

Jan 13 2021, 2:09 PM · User Interface, BF Blender

Jan 12 2021

Ryan (rcorre) created T84636: Online Manual shortcut does not work in popup menus.
Jan 12 2021, 1:36 PM · User Interface, BF Blender

Oct 28 2020

Ryan (rcorre) created T82203: Short NLA strips trim/elide action name unnecessarily.
Oct 28 2020, 11:52 PM · BF Blender

Oct 18 2020

Ryan (rcorre) created T81810: Crash entering edit mode when object and hair object have a rigidbody.
Oct 18 2020, 5:43 PM · Nodes & Physics, BF Blender

May 8 2020

Ryan (rcorre) added a comment to T68668: Weight Tools: Limit Total does not seem to set the requested limit.

Thanks Jean! Applying the mirror modifier before limiting does seem to work.

May 8 2020, 12:45 PM · Sculpt, Paint & Texture, BF Blender

May 3 2020

Ryan (rcorre) added a comment to T68668: Weight Tools: Limit Total does not seem to set the requested limit.

I can still repro on:

May 3 2020, 4:04 PM · Sculpt, Paint & Texture, BF Blender

Jan 20 2020

Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

Hit another one, this reproes pretty regularly

Jan 20 2020, 5:44 PM · BF Blender

Jan 17 2020

Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

This is the output:

Jan 17 2020, 3:09 PM · BF Blender
Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

So I can't create this from scratch with factory settings, but if you open the file from https://developer.blender.org/T73174#851823 with --factory-startup, then enable the godot exporter and repeatedly export, blender will eventually crash.

Jan 17 2020, 3:00 PM · BF Blender
Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

I've disabled all addons but the exporter and can still repro.

Jan 17 2020, 2:51 PM · BF Blender
Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

There's something about my preferences causing this. If I use blender --factory-startup, I can't repro it. With --factory-startup, I don't see that gray frame after selecting the parent. It seems that blender stays in edit mode with the mesh selected, regardless of whether I select the parent or child.

Jan 17 2020, 2:20 PM · BF Blender
Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

Sorry, this is a tricky one to repro, and it doesn't seem to be 100%.

Jan 17 2020, 2:16 PM · BF Blender
Ryan (rcorre) added a comment to T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.

I've managed to find a reliable repro. Let me know if I should continue the discussion here, or on godot-blender-exporter, or both.
I normally report bugs in the exporter only to the exporter (as @Julien DUROURE (julien) mentioned), but I figured anything that manages to completely crash blender might be of interest to the blender devs.
For the repro:

Jan 17 2020, 12:41 PM · BF Blender

Jan 16 2020

Ryan (rcorre) created T73174: Godot exporter crashes blender when exporting twice with mesh in edit mode.
Jan 16 2020, 10:30 PM · BF Blender

Aug 15 2019

Ryan (rcorre) created T68668: Weight Tools: Limit Total does not seem to set the requested limit.
Aug 15 2019, 2:06 AM · Sculpt, Paint & Texture, BF Blender

Jan 5 2019

Ryan (rcorre) created D4172: Fix bugs in anim_utils.py.
Jan 5 2019, 8:51 PM · Add-ons (BF-Blender)