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- User Since
- Jul 20 2020, 2:44 PM (133 w, 4 d)
Sep 15 2020
Sep 15 2020
Massimo (rosto) added a comment to T79116: GPU Cycles (OpenCL) casting shadow where it should be transparent -- if hair is also rendered in the scene.
Thank you, here are the results on the latest build 2.91.0 Alpha built on September 14th, hash 26a827f25448.
Sep 8 2020
Sep 8 2020
Massimo (rosto) added a comment to T79116: GPU Cycles (OpenCL) casting shadow where it should be transparent -- if hair is also rendered in the scene.
I tried to reproduce it on Windows on the same computer, to check if it is a OS problem or not.
I can reproduce it on Windows 10 too(I have a dual boot).
Jul 21 2020
Jul 21 2020
Massimo (rosto) added a comment to T79116: GPU Cycles (OpenCL) casting shadow where it should be transparent -- if hair is also rendered in the scene.
I add a video of the issue, visible on the left checker plane shadow, hoping it could be helpful
Jul 20 2020
Jul 20 2020
Massimo (rosto) renamed T79116: GPU Cycles (OpenCL) casting shadow where it should be transparent -- if hair is also rendered in the scene from Gpu casting shadow where it should be transparent to Gpu Cycles casting shadow where it should be transparent.
