User Details
- User Since
- Sep 9 2010, 11:35 PM (648 w, 17 h)
Feb 7 2021
Windows 10 Pro 64-bit
Intel i5-2500K
AMD Radeon 570RX
Blender 2.82a to 2.91.2
Jan 2 2020
I fixed this problem. When I update BIOS from EFI to UEFI, this problem fixed.
Dec 31 2019
After more tests, I found this happens only when "OpenCL" on. When "OpenCL" off, then CPU render finished normally.
Dec 29 2019
Jul 13 2019
I tried, and yes, this problem occurs due to Windows shortcuts...
Thanks. When I meet this problem again, I will try.
Jul 12 2019
May 10 2019
Yes. And mix two SSS node and set "Factor = 0", then result is invalid.
May 8 2019
May 7 2019
Usually change with one after or before node.
May 6 2019
I disabled "Node Wrangler", but problem continue and occurs randomly.
I'm not use "Screen Space Refraction", only use "Subsurface Scattering" and use only one object.
No, not duplication.
May 3 2019
This is example file.
Jul 23 2017
You must increase Sun Light's sample ratio (by this way realtime render time increase). and when NOT FINISH Viewport Render, press F12 and render. 3-4 times after Blender crash, not say anything, not show message box, not create debug log, only crash and close...
Jul 16 2017
Rotate several times Vieport Realtime Render panel and F12, start render and after stop. Repeat 3-4 times, and after crash, also if Viewport Render operation not finish and press F12.
I send a scene file, if you want. Bu this issue happens all scenes...
Jul 15 2017
Blender didn't create text file after crash. I use debug mode, my file is saved, and no text file created on file directory or Temp directory. Only create "blend" file on Temp directory.
Jun 1 2014
May 16 2014
Here are example Collada file (633 frame, It took 40 seconds for import).
Apr 6 2014
OK. Thanks... But, maybe next versions have "Click" event.
Apr 4 2014
Mar 30 2014
Thanks for reply padone.
Mar 28 2014
No, I imported in 3dsmax 2013 and didn't seem problem, because I used OpenCollada plugin. FBX Viewer cannot read OpenCollada format very well.
