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Max (supermaximus)
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User Since
Mar 14 2022, 6:50 PM (48 w, 2 d)

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Aug 2 2022

Max (supermaximus) added a comment to T99906: Sheen doesn't work with BW textures.

At least it shows texture. Yes, that is what I wanted. Thank you.

Aug 2 2022, 8:35 PM · BF Blender

Jul 22 2022

Max (supermaximus) added a comment to T99906: Sheen doesn't work with BW textures.

This setup shouldn't give the same result like in the linked page, because Sheen in Principled BSDF is not 100% the Fuzz in Renderman. But it's similar thing according to Pixar and Blender manuals.
The problem is - when I turn On Sheen and Sheen Tint, I don't see the texture pattern at all.
Why? Because the texture is black and white.
It renders not like a texture pattern but like a smooth white gradient. It behaves like if I turn Sheen Tint - Off!
You can use any BW texture, for instance Checker. The result will be the same.

Jul 22 2022, 3:52 PM · BF Blender
Max (supermaximus) changed the status of T99906: Sheen doesn't work with BW textures from Needs Information from User to Needs Triage.
Jul 22 2022, 3:06 PM · BF Blender
Max (supermaximus) updated the task description for T99906: Sheen doesn't work with BW textures.
Jul 22 2022, 2:58 PM · BF Blender
Max (supermaximus) added a comment to T99906: Sheen doesn't work with BW textures.
Jul 22 2022, 2:44 PM · BF Blender
Max (supermaximus) updated the task description for T99906: Sheen doesn't work with BW textures.
Jul 22 2022, 2:44 PM · BF Blender
Max (supermaximus) created T99906: Sheen doesn't work with BW textures.
Jul 22 2022, 1:19 PM · BF Blender

Mar 23 2022

Max (supermaximus) added a comment to T94001: Custom OCIO "Displays" don't work..

Tested the patch with the latest git blender version. Its 3.2.0 alpha.
The issue is still there.
The log a little bit changed again

Mar 23 2022, 8:36 PM · EEVEE & Viewport, BF Blender

Mar 14 2022

Max (supermaximus) added a comment to T94001: Custom OCIO "Displays" don't work..

I reproduced this issue on my PC in all blender versions in range 2.93 - 3.1. The only one difference I noticed is in 3.1 the error looks a little bit different:
ERROR (gpu.shader): OCIOShader FragShader:

   |
55 |     outColor.r = texture1D(ocio_lut1d_0Sampler, ocio_lut1d_0_coords.r).r;
   |
   | Error: C1101: ambiguous overloaded function reference "texture1D(sampler1D, float)"
Mar 14 2022, 7:00 PM · EEVEE & Viewport, BF Blender