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- Apr 8 2022, 4:29 PM (44 w, 8 s)
Apr 8 2022
Apr 8 2022
Jonatan Ersarp (tjonteh) added a comment to T85962: Many Nodes (Join geometry, Boolean, Object Info?) and realizing instances remove UVs (output float2, not MLoopUV)..
This is very critical imo. As a 3d artist working in games I got really excited to learn geometry nodes but quickly learned that UVS disappear after realizing instances, which completely ruins geometry nodes for use in games.
