User Details
- User Since
- Oct 16 2020, 11:34 AM (121 w, 5 d)
Nov 10 2020
Thank you Richard. After I replaced the RTX3080 graphics card, I no longer had the problem of crash and closing. It should be caused by insufficient video memory.
Oct 23 2020
Hello Richard, thanks for reply me. I have created a new blender file and appended the objects in the original file to this new file. Now this file size is reduced to 400MB, and then I used the blender 2.90.1 cycles to render this scence crash and closing again.
Oct 22 2020
You can bake the physical files yourself, because the physical files are about 580GB in size, I can’t provide them. But the missing physical files should not affect the crash and closing of blender during rendering.
Oct 21 2020
Because my scene is very large, it requires a lot of subdivision grids to reproduce the natural water wave effect of raindrops falling on the water surface. I tried to simplify or rebuild the water mesh,this problem may not happen. This problem occurred after I added particles and dynamic painting and baked it. The baked physics file is too big, so I not provided together. I don't know which step produced it.
Oct 20 2020
I tested that this happens in versions above 2.90. It is normal when used after a clean install. After repeated rendering several times, it starts to crashes and closes blender.
And preview in views has also become unstable, often closes blender. The 2.83.7 is very normal and stable.
I have 32GB of RAM, which only takes up about 25GB when rendering.
Oct 16 2020
It happens in a particular project, I have uploaded the minimal .blend file.
Thank’s to Robert reply, I tried to use the latest version 2.91, but the problem remains. Now I‘m testing the 2.83.7 version, and it seems that no crash has occurred.
