This change moves the grid panel from the View tab up into the main
Overlay panel for a variety of reasons.
User and artist sentiment for this change has been positive as well[1]
Reasons to move to an Overlay include:
- It's consistent with the grid options in the 3D viewport
- Adds a toggle to show/hide the grid if the user wants which is consitent with overlays in general
- It can responds to the Overlay show/hide toggle now as well
- The grid has been drawn as an Overlay for quite some time already
The UI itself is parented under a "Guides" panel not only to align more
closely to what the 3D View does but to also provide room for future
additions. The 2021 GSoC UV Editing project has also introduced some
"grid" features that I believe can fit in nicely here.[2]
[1] https://devtalk.blender.org/t/the-udim-tile-grid-design-and-feedback-thread/20136
[2] https://devtalk.blender.org/t/gsoc-2021-uv-editor-improvements-weekly-reports/19060/16
New location:
{F10380228}