Here is a prototype of a render queue. It is useful to render multiples cameras automatically. It is actually based on a view layer copy, which contain a camera and the usual properties.
{F10112902}
TODO :
[ ] Frame by layer.
[ ] Exposure by layer.
[ ] Resolution by layer.
[ ] Render individual
[ ] Switch to render layer
Known issues :
[x] wrong camera pointer saving
> Note : This patch is not yet open for review ( but you can contribute )