This implements the SCULPT_vertex_is_boundary and
SCULPT_vertex_has_unique_face_set functions for PBVH_GRIDS, which makes
features such as automasking now work in multires. It also fixes some
other face sets related features in multires, like face set boundary
smoothing.
This uses the BKE_subdiv_ccg_vertices_in_coarse_mesh_edge_get function
to get the vertex indicies in the base mesh from multires. This way the
API functions can get topology or face set information directly from it.
In the future, these vertex indices can be used to get any other
information from the base mesh from multires, like seams, sharp edges,
disconnected elements IDs...