This node takes a curve input and an int index. The spline from the input curve with that index chosen (modulus to number of splines for "wrapping") is output.
An additional boolean option for "recenter" aligns the chosen spline to the 0,0,0 point of the nodetree. The control point in the chosen spline to be aligned is selectable as well. This control point index is also modulus with the spline's number of control points.
Use cases:
- Multiple splines that are interchangeable in a single curve and you want to select one of them or one of them at random.
- Animated lightning. Where each spline is a shape of a bolt. then you could keyframe the spline number.
- You have a single curve object and you just want to pull out a single part of it
- Reordering the splines in a curve without changing the original. Curve => Multiple Spline Extracts => Reordered into a Join Geometry
{F10245200}