#Overview
This patch adds a new option in the Keymap Preferences to use shortcuts to activate tools rather than modal operators.
Some users have shown interest in working this way, and I think this kind of thing is exactly one of the most useful uses of the keymap preferences. I think it makes switching tools more fun and immediate, with no jumping through hoops or opening menus just to switch active tools.
#Implementation
Currently it replaces the (almost useless IMO) Extra Shading Pie Menu toggle:
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With the option enabled, using shortcuts such as G, R, S will switch active tools instead of using the modal operators.
Currently only Transform and Mesh Edit Mode tools are supported in the 3D View, but I can easily make it work for the other modes and editors. This is enough to get a feel for it. If approved, I will fill in the rest.