**Big Picture**
The Equalize Handles operator allows users to make selected handle lengths uniform: either respecting their original angle from the key control point or by flattening their angle (removing the overshoot sometimes produced by certain handle types).
**Use cases**
* Animator working in Graph Editor wanting to match eases of multiple keyframes.
**Design**
[[ https://developer.blender.org/T94172 | T94172 ]]