- added percent subchunk
- added specularity and reflection
- tesselation to loop triangles
- uv list from triangle loops
- material index from polygons
- fixed matrix multiplication
- fixed syntax errors
- moved import modules to the start of the script
- added alpha data and material property
- uv texture support via principled BSDF
- Masterscale Element added
- deactivated evaluated depsgraph
- fixed 3ds_string output from byte to string
ToDo:
- fix depsgraph
- fix object hierachy