This patch adds functionality for operations that require pixels
translation or resizing on "Full Frame" mode, allowing to adjust
their canvas within the output canvas. It fixes current cropping
issues in translate, scale, rotate and transform nodes by adjusting
their canvas to the result, instead of the input canvas.
Only the scale node canvas is limited to the scene output
resolution size for performance reasons as there are many
operations that require their whole input to be rendered.
Operations output buffer is still always on (0,0) position for
easier image algorithm implementation, even when the operation
canvas is not.
---
Test file:
{F10404450}
| Before | After |
| {F10404462} | {F10404471} |
Notes:
- A future solution for cases where there is only simple operations between scaling and the output operation, could be to use resolution factors instead of scaling.