Blender 2.90 release.
|Phase|Description|Start Date|Branch|
| ----- | ----- | ----- | -----|
|Bcon1|New features and changes|April 15, 2020|`master`|
|Bcon2|Improve and stabilize|June 24, 2020|`master`|
|Bcon3|Bug fixing only|July 22, 2020|`blender-v2.90-release`|
|Bcon4|Prepare release|August 19, 2020|`blender-v2.90-release`|
|Bcon5|Release|August 26 20, 2020|`blender-v2.90-release`|
**note** dates from bcon2 onwards have been moved two weeks due to the bug fixing sprint.
**[[ https://wiki.blender.org/wiki/Process/Release_Cycle | Information about the release cycle and of Bcon phases ]]**
//All the dates presented here were discussed on [[ https://wiki.blender.org/wiki/Communication/Contact | weekly developer meetings ]] and are subject to changes.//
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**[User Interface](https://developer.blender.org/tag/user_interface/)**:
** [-] Modifiers new layout / drag & drop
** [-] Statistics
** [-] Cursors (and tools) final design (team is not focusing on that, postponed)
**[Modeling](https://developer.blender.org/tag/modeling/)**:
* [-] Fast mesh editing T73360 (not the entire milestone)
* [-] UV Editing polishing (UV-rip, ...).
* [-] Add Object Tool polishing. (postponed to 2.91)
* [-] Polishing other tools.
**[Python & Add-ons](https://developer.blender.org/tag/python_add-ons/)**:
* [x] No API breakage.
**[Sculpt, Paint, Texture](https://developer.blender.org/tag/sculpt_paint_texture/)**:
* [-] Multires wrapping up. (baking postponed)
* [-] Technical debts
**[Animation & Rigging](https://developer.blender.org/tag/animation_rigging/)**:
* [ ] Performance (needs release log)
* [-] Bug fixing.
**[Nodes & Physics](https://developer.blender.org/tag/nodes_physics/)**:
* [-] Particles nodes as experimental feature - won’t be production ready
* [-] Initial point cloud support (experimental so it doesn't matter)
* [ ] OpenVDB integration with mantaflow (needs log)
* [-] Mantaflow usability polishing (postponed)
**[VFX & Video](https://developer.blender.org/tag/vfx_video/)**:
* [ ] Distortion model. (needs image on log)
* [-] Compositor - bug fixing.
* [-] VSE - bug fixing but no refactor.
**[EEVEE & Viewport](https://developer.blender.org/tag/eevee_viewport/)**:
* [-] Motion blur.
* [-] Stereoscopy polishing.
* [-] Point cloud rendering (moved to experimental).
* [-] Vulkan groundwork (GL encapsulation, cleanups). [doesn't block]
* [-] Fix MacOS volume drawing.
**[Data, Assets & I/O](https://developer.blender.org/tag/data_assets_i_o/)**:
* [-] Alembic refactor.
* [-] USD exporter improvements.
* [-] Library overrides - Milestone 1 //About 90% done, remaining parts of this milestone will be for 2.91.//
**[Grease Pencil](https://developer.blender.org/tag/grease_pencil/)**:
* [-] Annotation arrows.
* [-] Blocking and 3d-2d pipeline. (SVG I/O postponed to 2.91)
**[Render & Cycles](https://developer.blender.org/tag/render_cycles/)**:
* [-] Embree.
* [-] OIDN.
* [-] Sampling patches. (postponed to 2.91)
* [-] Other smaller patches.