**System Information**
Operating system: windows 10
Graphics card: Nvidia geforce GTX 1050 Ti
**Blender Version**
Broken: 3.3.0
**Short description of error**
When using the background X symbols to drag and drop corners with corner pinning, only the topmost value of each vector is keyframed
Example image(wanted to edit a meme):
{F13601668}
**Exact steps for others to reproduce the error**
Arrange nodes as seen.
{F13601679}
Select the corner pin node
Try to keyframe the location of the second image/video, using auto keyframes and the background viewport manipulators.
Only the topmost (X) value gets keyframed