**System Information**
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.60
**Blender Version**
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: `rBf6cb5f54494e`
Worked: (optional)
**Short description of error**
when we try to rename an object with an already used name,, it will rename the existing occurence, not the incoming one
**Exact steps for others to reproduce the error**
works with the default scene (with Cube, Light, Camera) :
- take the Cube, x2 clic on the name, rename it in "Camera". Enter
- the original Camera will be renamed in "Camera.001" and the Cube will be renamed in "Camera"
I gess it should be the opposite : the incoming similar name is incremented, but the original name stays the same