**System Information**
Operating system: Windows 10
Graphics card: Not important in relation to this bug
**Blender Version**
Broken: 2.93.5
Worked: I think it worked with 2.8
**Short description of error**
In gimbal rotation mode only the XYZ Euler works from the list of rotation modes.
**Exact steps for o{F11626555}thers to reproduce the error**
1: Default startup
2: Choose "Gimbal" on the Transform Orientation-list
3: In the Sidebar-menu (N), under View, choose "ZXY Euler" (the dropdown menu under Rotation).
4: Now, when rotating the Cube it still acts as if rotated with the XYZ Euler.
The Z-axis controls Y and X. Y controls X. X controls nothing.
5: If any other rotation mode is selected in the Sidebar-menu the object is still rotated as if by the XYZ Euler.
Please help me by fixing this issue :)