= UV Editor
Currently, the UV editor has a bunch of confusingly overlapping tool-modes. This should all be simplified via the new active tools system.
* [X] {icon circle color=yellow} Split UV Editor from Image Editor
* [X] {icon circle color=red} Remove old tools panels
* [X* [ ] {icon circle color=red} Add 2D Cursor tool to toolbar
Radius, * [X] {icon circle color=red} Add TransformStrength and the other relevant UV Sculpt settings to the tool to the toolbarsettings & top bar
* [ ] {icon circle color=red} Add Grab tool to the toolbar
* [ ] {icon circle color=red} Add Rotate tool to the toolbar
* [ ] {icon circle color=red} Add Scale tool to the toolbar
* [ ] {icon circle color=red} Add Scale Cage tool to the toolbar
* [X* [ ] {icon circle color=red} Make the Transform Scale Cage Gyellow} Add Pan & Zoom gizmo only appear when Scale Cage transform tool is useds in top right corner, same as 3d view.
* [ ] {icon circle color=green} Add Shear toolthe Placement option to the Annotate toolbar settings (Current default is to only draw in the view, which is not so useful)
* [X* [ ] {icon circle color=red} Fix Annotategreen} Add Shear tool into the toolbar, so that it actually worksar
* [ ] {icon circle color=red} Add the Placement option to the Annotate tool settings (Current default is to only draw in the view, which is not so useful)X] Split UV Editor from Image Editor
* [X] {icon circle color=red} Add UV SculptRemove old tools to the toolbarpanels
* [ ] {icon circle color=red}* [X] Add Radius, Strength and the other relevant UV Sculpt settings to the2D Cursor tool to tool settings & top bar
bar
* [ ] {icon circle color=yellow} Add Pan & Zoom gizmos in top right corner,X] Add Transform tool to the toolbar
* [X] Make the Transform Scale Cage Gizmo only appear when Scale Cage transform tool is used
* [X] Fix Annotate tool in the toolbar, so that it actually works
same as 3d view.* [X] Add UV Sculpt tools to the toolbar
When in the Image Editor Paint Mode, we should follow the design of the Paint modes in the 3D View, meaning;
* [X] {icon circle color=red} Tool Settings should be in top bar
* [X] {icon circle color=red} Toolbar should work the same as in 3D View
{F4411299}