**System Information**
Operating system: Linux-5.13.0-7614-generic-x86_64-with-glibc2.31 64 Bits
Graphics card: NVIDIA GeForce RTX 3080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 470.63.01
**Blender Version**
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-10-12 22:43, hash: `rB53af51ad50ec`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
When subdivide a curve in geometry nodes the first point of the list gets shifted towards the direction of the curve live.
**Exact steps for others to reproduce the error**
Add a Curve Line > give a direction > add a Subdivide Curve > noticed how the first segments of the line get shifted and are not tight to the starting position defined earlier. This does not happen when using Mesh Line > Subdivide Mesh which is the desired behavior.
**Short Video**
{F11050273}
**Sample File**
{F11050238}