**System Information**
Operating system: Windows-10-10.0.18363-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 750/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 471.41
**Blender Version**
Broken: version: 3.0.0, branch: master, commit date: 2021-12-02 18:35, hash: `rBf1cca3055776`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
When I want to make instances real on object that has geometry nodes, blender create duplicate of whole mesh, togather with instances, on each place (point) where single instance mesh should be. I have attached screenshots and test scene that reproduces the bug.
**Exact steps for others to reproduce the error**
Open .blend file I sent you, hower with mouse over 4 instaced spheres, and pres ctrl+A... select make instances real. You will se that geometry nodes instances are not created properly (whole geometry is duplicated on each geometry node point).
Similar thing happens when instancing collections, and trying to make them real - the parent relationship/hiararchy is not working. So there is a bug there also.{F12720758}
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