**System Information**
Operating system: Archlinux
Graphics card: Intel HD Graphics 620
**Blender Version**
Broken: `2.92.0` and also tested latest daily build `blender-2.93.0-8618c4159c7b-linux64`
Worked: unknown
**Short description of error**
The resulting rendered video is lacking last frames (in fact, judging by the timeline it lacks last 2 seconds of the video). If you play the video inside timeline, you can see last frames are where there's a hand appears and the man disappears. However after I render it to a file, and play the file, the video stops some moments earlier, i.e. frames where man disappears are missing.
Also relevant is that when "rendering" is happening, you can see slider is moving on the timeline, and it shows the wrong frames. IOW, at the end of the timeline it should show a frame with no man — however instead it shows a frame with the man.
From my experimentation it seems that the problem is somehow related to cuts in the video. Because when there's no cuts or only a cut at the end, video is rendered properly.
**Exact steps for others to reproduce the error**
I haven't figured a way to do this from scratch on an irrelevant video, so I attached an archive with a tiktok video I'm editing and a `bug-report.blend` file which has all the necessary setup (most importantly, cuts, because they seem to trigger the problem).
1. Place files from archive into `/tmp` directory
2. Open `bug-report.blend` in Blender
3. Press `Render → Render Animation` and wait for it to finish.
4. Open the resulting `/tmp/0001-0156.mkv` file in any video editor, and scroll to the final frame of the video.
**Expected**
The final frame is matching the timeline inside Blender, where there is no one in the frame.
**Actual**
It finishes with the man in the frame.
{F9877412}