**System Information**
Operating system: Windows 10 Pro 64-bit (10.0, Build 18363)
Graphics card: GeForce RTX™ 2060 Gaming OC 6G
**Blender Version**
v2.82.7
**Short description of error**
While modelling I started off from a primitive of average dimension 0.15m (scale applied), and later when I scaled the object to an average of 15m (scale applied) I noticed these strange bands around the object. I checked here to see if someone had brought up this bug, but only found [[ https://developer.blender.org/T69811 | this ]]. I've tried narrowing down the problem and have realised that the artefact goes away when I create a new workspace.
**Exact steps for others to reproduce the error**
File attached here. Check between "Layout.001" (the new workspace created) and "Layout" (the one with the issue). I've compared both workspaces to ensure all settings were consistent, but the problem persists.
http://pasteall.org/blend/index.php?id=52961