**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon RX Vega ATI Technologies Inc. 4.5.14757 Core Profile Context 20.12.1 27.20.14501.28009
**Blender Version**
Broken: version: 2.90.1, branch: master, commit date: 2020-09-23 06:43, hash: `rB3e85bb34d0d7`
Worked: Unsure to be honest.
**Short description of error**
I have dual GPU setup. Radeon 6900xt on main monitor and Radeon Vega connected to the other. Usually Blender launches on main monitor. But when i change the layout (split a screen) or other changes and save these changes then it launches on the second(vega) the next time. And when I try to open Preferences window. I get error "A Graphics card and driver support for OpenGL 3.3 or higher is required. Install the latest driver for your graphics card may resolve the issue. The program will now close"
As both GPU's support OpenGL 3.3, and render view ports correctly, along with teamed GPU rendering in Cycles, this error is a "false error" and closed my instance.
Even after "file-> defaults -> load factory defaults" still gets same error
**Exact steps for others to reproduce the error**
Clean B- Launch blender installwith default settings - will open on main screen, default cube.
Launch blender. will open on main screen, default cube.
- Adjust the layout - splittting one of the windows
- Go to "file -> defaults ->save startup file"
exit
Launch blender. will now open on the secondary monitor...- exit
"edit -> Preferences"- Launch blender. will now open on the secondary monitor...
Crash.- "edit -> Preferences"
- Crash (exit?)
- launch Blender. - will now always open on secondary monitor untill i delete the configuration fields for blender
- drag blender window on to the main screen
- "edit -> Preferences" (or any other popup window)
- Crash .. :(
I tried also on 2.83 LTS.. same issue