**System Information**
Operating system: Windows 10
Graphics card: GTX 1070
**Blender Version**
Broken: 2.92
Worked: -
**Short description of error**
I tried to use mistpass on a render, i used the exposure on render > color management tab to lower the exposure, then i view the mistpass in the viewport,
viewport shading > render pass > mistpass, everything is super dark, resulting to view the incorrect one. but when i render it, its normal.
work around is to turn off the scene light and scene world to view the correct one
**Exact steps for others to reproduce the error**
1. make some cubes with varying distance
2. move the camera so its parallel to the cubes
3. turn the exposure down in, render > color management > Exposure
4. view the mistpass in viewport shading > render pass > mist pass,
5. the mistpass view is darker and affected by the exposure, resulting to view the incorrect one