**System Information**
Operating system: Windows 10, 64-bit, x64-based processor
Graphics card: Intel(R) HD Graphics 520
Processor: Intel(R) Core(TM) i5-6200U CPU, 2.30GHz
**Blender Version**
Broken: (example: v2.80.75
**Short description of error**
When I add a simple Armature, the outline of it is created correctly, but the Bone's Geometry is flipped on the Z-axis and everything works wrong in the Armature edit mode too.
I grab the Bone tail and the Bone gets distorted and moves in the wrong direction. I think this must become a priority bug because I can't create Armatures at all.
**Exact steps for others to reproduce the error**
There's nothing complicated to reproduce it. I even reinstalled Blender, opened it and created the armature and the bug always happens.
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