**System Information**
Operating system: Darwin-19.4.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro 555 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.8.14
**Blender Version**
Broken: version: 2.82 (sub 6), branch: master, commit date: 2020-02-11 14:45, hash: `rBc939b4df18e9`
Worked: Blender 2.81 before 2.82
**Short description of error**
Unable to add keyframes in between keyframes unless changes made when "keying set enabled".
**Exact steps for others to reproduce the error**
I have the video here:
https://youtu.be/aqQoRjSNG10
- Keyframe Suzanne head within timeline with I key.
- All should be good, now we want to keyframe it but by using the Keying - Active Keying Set
- Now try using I key and adding in between keyframes... (by scrubbing only, and not making any changes to the transform)...
- Alas, it is no longer possible!
- If I do go in between keyframe within time line, and //make changes//, then hit {key I}, it works :p