**System Information**
Windows 10 64bit
16gb ram
renderer: 'AMD Radeon (TM) R9 390 Series'
vendor: 'ATI Technologies Inc.'
version: '4.5.13521 Compatibility Profile Context 24.20.11021.1000'
**Blender Version**
Broken: blender-2.79-0a8af46-win64-vc14 and 2.80-570f3e6-win64
Worked: 2.79b f4dc9f9d68b,
**Short description of error**
**Exact steps for others to reproduce the error**
even if it is the default scene it happens, if i try to use OpenCL with GPU on its own or with CPU i get the error message but if i use OpenCL CPU on its own works.
```
Compiling OpenCL program split
OpenCL build failed with error CL_BUILD_PROGRAM_FAILURE, errors in console.
OpenCL program split build output: source\kernel/svm/svm_ao.h:60:8: error: implicit declaration of function 'scene_intersect_local' is invalid in C99
if(!scene_intersect_local(kg,
^
source\kernel/svm/svm_ao.h:60:8: note: did you mean 'scene_intersect'?
source\kernel/bvh/bvh.h:5431:27: note: 'scene_intersect' declared here
ccl_device_intersect bool scene_intersect(KernelGlobals *kg,
^
1 error generated.
error: Clang front-end compilation failed!
Frontend phase failed compilation.
Error: Compiling CL to IR
Split kernel error: failed to load kernel_path_init
```