Can add function let blender render preview read computer display icc profile?
For example, If I use the display that use 100% Adobe RGB color space. But the Blender render result didn't color managed. And display 100% sRGB color in 100% Adobe RGB display.
For example, Red = 255 is in sRGB color space that equal Red = 230 in Adobe RGB color space. If the program didn't read computer icc profile will just output the image have Red = 255 in sRGB to Red = 255 in Adobe RGB.
That how blender run on wide color gamut display. Also output incorrect preview on blender image viewer.
This happen on window I'm not sure about linux and macos.