**System Information**
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12
**Blender Version**
Broken: version: 3.0.0 Alpha, branch: master, commit date: 2021-09-27 18:29, hash: `rBc53ffda8a496`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
The total use of the GPU when rendering has dropped by around 10-15% according to different monitoring with different software that I have been doing between the latest LTS version (2.93.4) and the ALPHA (3.0.0).
The scene is the same in both cases.
The team is made up of 4 Nvidia 2080ti GPUs and the tests have been carried out both one by one, two, three or all 4, the result always being the same.
I am attaching two screenshots and I hope it will be useful.
**Exact steps for others to reproduce the error**
Simply compare the use of the GPUs with some monitoring software, while the render is running. In my case TechPowerUp GPU-Z, in its latest version.
{F10654862}
{F10654868}