**System Information**
Operating system: Windows & Linux
**Blender Version**
Broken: 3.2
Worked: Unknown
**Short description of error**
Using activate_init to allow users to directly edit a property doesn't seem to work when the property is of type IntProperty or FloatProperty.
**Exact steps for others to reproduce the error**
1. Open the attached script in blenders text editor
2. Run the script
3. Go to the 3d viewport
4. Ensure an object is selected/active
5. Run the simple operator, either through the menu or operator search
{F13498627}