Home
Search
Configure Global Search
Log In
Transactions
T75425
Change Details
Change Details
Old
New
Diff
{F8451821}**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `rB375c7dc4caf4` Worked: version: 2.81 **Short description of error** Since version 2.82 the bone selection behavior has changed so that it is unnecessarily hard or even impossible to select certain bones. **Exact steps for others to reproduce the error** Old behavior: Bones were selected if the area or edge of a bone was clicked. If multiple bones of different size are stacked inside of each other, it was easy to select any of them with a single click. New behavior: The bone selection cycles through all the bones below the mouse cursor, starting with the biggest(?), regardless of the area that was clicked. If the cursor is moved between clicks the cycle starts anew, no matter which bone was selected last. This way several clicks are needed almost everytime to select the intended bone. The attached file includes a setup of three bones. In pose mode it needs three clicks to select the smallest. In edit mode it's completely impossible to click-select the smallest bone. (box/circle/lasso select kinda work but trying to select a single bone with those should not be a thing)
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `rB375c7dc4caf4` Worked: version: 2.81 **Short description of error** Since version 2.82 the bone selection behavior has changed so that it is unnecessarily hard or even impossible to select certain bones. Old behavior: Bones were selected if the area or edge of a bone was clicked. If multiple bones of different size are stacked inside of each other, it was easy to select any of them with a single click. New behavior: The bone selection cycles through all the bones below the mouse cursor, starting with the biggest(?), regardless of the area that was clicked. If the cursor is moved between clicks the cycle starts anew, no matter which bone was selected last. This way several clicks are needed almost everytime to select the intended bone. **Exact steps for others to reproduce the error** The attached file includes a setup of three bones. - In pose mode it needs three clicks to select the smallest. - In edit mode it's completely impossible to click-select the smallest bone. (box/circle/lasso select kinda work but trying to select a single bone with those should not be a thing) {F8451821}
{F8451821}
**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 432.00 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: `rB375c7dc4caf4` Worked: version: 2.81 **Short description of error** Since version 2.82 the bone selection behavior has changed so that it is unnecessarily hard or even impossible to select certain bones.
**Exact steps for others to reproduce the error**
Old behavior: Bones were selected if the area or edge of a bone was clicked. If multiple bones of different size are stacked inside of each other, it was easy to select any of them with a single click. New behavior: The bone selection cycles through all the bones below the mouse cursor, starting with the biggest(?), regardless of the area that was clicked. If the cursor is moved between clicks the cycle starts anew, no matter which bone was selected last. This way several clicks are needed almost everytime to select the intended bone.
**Exact steps for others to reproduce the error**
The attached file includes a setup of three bones.
-
In pose mode it needs three clicks to select the smallest.
-
In edit mode it's completely impossible to click-select the smallest bone.
(box/circle/lasso select kinda work but trying to select a single bone with those should not be a thing)
{F8451821}
Continue