**Blender Version**
Blender 3.3.0 (hash: 0759f671ce1f)
Mesh Deform modifier simply doesn't work. The cage mesh doesn't deform the effected mesh.
I modeled my base mesh (a simple array of duplicated rectangles). Then i added a cube, as a separate object, entered Edit Mode, adjusted the size to fit my base mesh, added some loop cuts, exited Edit Mode. Selected my base mesh, added the Mesh Deform modifier, chose the object to deform with, clicked on Bind.
{F13482477}