This task aims at gathering and keeping tracks of known TODO's and bugs affecting FBX IO add-on, which are not likely to be fixed any time soon. Feel free to pick any of those if you feel comfortable with that format and want to help improving its support in Blender.
DESIGN's
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- {icon circle color=green} {T72680}
TODO's
---------
- {icon circle color=yellow} {T75277}
- {icon circle color=yellow} {T69554}
- {icon circle color=yellow} {T46019} - This one should be doable relatively easily, as we should have the needed bits to retrieve that information in Blender RNA code now. Export only though, obviously.
- {icon circle color=green} {T69408}
- {icon circle color=green} {T47400}
- {icon circle color=green} {T81416}
Bugs
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//Note: Most of those probably relates to two problematic areas, that are currently not well uderstood: FBX handling of scale/units, and (the biggest culprit) FBX transformation model, especially when it comes the parenting chains (children objects, but also the whole skeleton thing).//
- {T77811}
- {T77815}
- {T76928}
- {T76800}
- {T73863}
- {T71729}
- {T71670}
- {T70161}
- {T69343}
- {T66180}
- {T63807}
- {T61860}
- {T60111}
- {T56883}
- {T54071}
- {T53908}
- {T53620}
- {T51704}
- {T51633}
- {T51533}
- {T47344}
- {T45176}
- {T47043}