**System Information**
Linux Mint 17.1 Cinnamon 64-bit version 2.4.8, Core I7, Nvidia GT218 [GeForce 210]
**Blender Version**
Broken: 2.75.7 c6b042b
Worked: (optional)
**Short description of error**
with "limit selection to visible" enabled and without any modifiers present, when selecting edge or faces with SHIFT+Right click, or with box selection, or with circle selection, the faces targeted are being selected but so are other areas of the mesh in unpredictable places. This is not happening with vertices selection, and the problem is worse for face selection than it is with the edge selection in that it seems to select a greater number of faces that were unintended. The same issue applies to deselecting as well, when attempting to deselect a face, other faces are being deselected from other areas on the mesh.
**Exact steps for others to reproduce the error**
Using the default scene, select the cube, enter edit mode, and subdivide 3 times or more. Change selection mode to "face". Use circle select and drag on a corner of the subdivided cube. I see random patches of selection on the cube in different spots.
{F199855}