**System Information**
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.39
**Blender Version**
Broken: version: 3.1.0 Alpha, branch: master, commit date: 2021-10-30 22:26, hash: `rBae9052a33e64`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
This bug is a bit weird to replicate, but something about dragging material from asset browser to 3D scene will cause crash
Going very slowly over the border between Asset browser and 3D view will almost guarantee it
(For meshes/objects everything seems to work fine, this is materials-UI related)
| {F11643260} |{F11643106} |
Also curiously my custom starting file from 3.0 causes this material crash with almost 100% of the time, feel free to try it for debugging purposes
{F11643328}
**Exact steps for others to reproduce the error**
-Default file
-Go to object materials and mark any material as an asset
-Go to Asset Browser -> Current file
-Slowly drag material into your 3D scene (slow down at the border of windows)
-Crash