**System Information**
Operating system: windows 10
Graphics card: RTX 3090
**Blender Version**
Broken: 3.3 release candidiate September 5th
**Short description of error**
When the objects roughness is 0, light's texture map works fine.
{F13461429}
When roughness is not 0, there are two artifacts on both sides of the light.
{F13461431}
When set tiling mode to clip, one of the artifacts disappears.
{F13461433}
The same situation in 3.2
{F13461436}