**System Information**
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28
CPU: i9-9900k
RAM: 32 GB
**Blender Version**
Broken: version: 2.82 (sub 2), branch: master, commit date: 2019-11-28 22:02, hash: `rB77c744054062`
Worked: some a bit older alpha build of 2.82
**Short description of error**
When I try to render my scene using Optix it fails at "Building accelerated Optix structure" and gives me this error:
OptiX error OPTIX_ERROR_INVALID_VALUE in optixAccelBuild(context, NULL, &options, &build_input, 1, temp_mem.device_pointer, sizes.tempSizeInBytes, out_data.device_pointer, sizes.outputSizeInBytes, &out_handle, NULL, 0), line 876
It works just fine in the live viewport render view
**Exact steps for others to reproduce the error**
I can't really share the blend file since it's a unreleased project for some filmmakers. But in short it crashes during this part of the process:
{F8179923}
Optix works fine in the deafult cube scene. The scene I'm rendering has 900k verts and at least 500k hairs. it includes hair dynamics and cloth physics.