**System Information**
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 470/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.35
**Blender Version**
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-09-14 18:55, hash: `rBf7829787da5c` Tested first on the night of 2020-09-11 with the same results, not sure of the hash, but it was after the DrawManager merge.
Worked: presumably before {rBd6525e8d133b787655bdb2c2fcef218591a457c3}
**Short description of error**
2.91 Image Editor Quick Smoke (Fire) Pure Emission is displayed as (1.0, 1.0, 1.0) even when the actual values are 5 orders of magnitude lower.
**Exact steps for others to reproduce the error**
Factory startup.
Add `Quick Smoke` to the default cube.
Switch it to `Fire and Smoke`
Set cache type to `All`
Bake All
Go to a frame like 100
F12 Render
Using the attached .blend you just have to press `Bake All` and then F12 to render.
{F8879821}
{F8879822}