I would like to improve clock management in BGE, to be able to accelerate / slow the time, and also to finely synchronize clock with external engines. Rationale are described more precisely in the thread http://lists.blender.org/pipermail/bf-gamedev/2013-November/000165.html.
However, I feel it may be better to use the patch tracker now to improve patch / design / etc.
{F33276}
{F33277}
{F33278}
{F33279}