**System Information**
Operating system: Linux-5.8.15-201.fc32.x86_64-x86_64-with-fedora-32-Thirty_Two 64 Bits
Graphics card: Mesa DRI Intel(R) HD Graphics 4000 (IVB GT2) Intel Open Source Technology Center 4.2 (Core Profile) Mesa 20.1.9
**Blender Version**
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-10-17 21:36, hash: `rBf425f40c4e17`
Worked: (newest version of Blender that worked as expected)
**Short description of error**
Stereoscopy render flashes 3 different colors in status line
@dfelinto! I do not know if this is a bug or a feature, but after we spoke about stereoscopy renders last friday, I thought I would give it a go / test run.
I used a Factory reset (leaving the default cube in place) with Alpha `rBf425f40c4e17`, enabled Stereoscopy with default settings and pressed F12 to render, which worked fine, however the statusline at the top of the Render window flashes its status with white, red and cyan colors. Is this a feature / meant to be or is it a bug...?
This on an older Apple MacBook Pro with a fully up-to-date Fedora 32, but also on the same machine running with macOS X 10.15.6 Catalina.
**Exact steps for others to reproduce the error**
# Open new General template
# Enable stereoscopy
# Render animation, while rendering, move rendered image around
You should see, very briefly, something like in following image:
{F9020818}