**System Information**
Operating system:Windows 10 64bit
Graphics card: GTX 1060
**Blender Version**
Broken: 2.79b, 2.80
Worked:
**Short description of error**
When copying hex colorcode to dynamic paint - initial color, it gets wrong color(lighter color).
it displays right color in properties panel, also displays right hexcode and HSV, but RGB is't.
The problem is that output paintmap uses that RGB value.
**Exact steps for others to reproduce the error**
copy any hex colorcode and paste it to Dynamic paint - Canvas - Image Sequence - Initial Color : color.
then see that color in RGB, or Bake Image sequence.
the RGB color value and Output paintmap will be different with original color.
{F7024825}