Win10 21h2
renderer: 'NVIDIA GeForce GTX 1080/PCIe/SSE2'
version: '4.5.0 NVIDIA 472.12'
version: 3.2.0 Alpha, branch: master, commit date: 2022-03-29 21:39, hash: ee1d5fb9e467,
type: release build date: 2022-03-29, 23:58:13
Set viewport shading to rendered or material preview
Add SubD modifier to object - Color gets destroyed (thats the sculpt vcolor and normal vcolor)
You can swap the shader attribute to "vert" to test the vertex color or back to "sculpt" to test sculpt vertex color.{F12957269}